Tapping the tiny icons for relics, potions, or status effects to figure out what they do may take a few tries to work. The game defaults to Bigger Text mode, but I definitely started to feel some eye strain after squinting to read different card effects for an hour. The most obvious issue with Slay the Spire on Android is that my thumb isn't a mouse cursor, and my Pixel 3a display is too small considering how much information the game's UI needs to convey. The small touchscreen caused some inevitable issues at first, but once you get used to the controls, you'll find them faster and more intuitive than a controller.Īssuming you've played Slay the Spire in the past, you may wonder how well this port fares on a narrow phone screen. Slay the Spire costs $10, with no in-app purchases.Source: Michael Hicks / Android Central (Image credit: Source: Michael Hicks / Android Central) It’s a small price to pay for this masterpiece. I doubt they’ll fix that, Slay the Spire’s been available for quite some time, so I’ll just have to remember to do iCloud backups and restores from my iPad mini from now on. My only gripe with it is that it doesn’t support iCloud saves, which is annoying since I don’t always want to play it on my iPad mini. I’ve played so many hours these past few weeks, it’s ridiculous. It’s quirky and harsh, looks good and plays great on an iPad of any size. There are four characters to unlock, in total, but the enemies you’ll meet with them are largely (but not completely) the same. They all have their kind of mechanic and cards, so the gameplay gets varied quickly. You’ll die a lot, and you’ll die even more when you move on from the first character, to the other ones. ![]() Again, I’ll let you find out for yourself because potions are really fun to play with. They can do damage, give you bonuses or debuff your enemies, and so forth. Potions is the third, err, leg of the mechanic. You can also buy them from the merchant, who also sells (and removes) cards, and potions. These treasures can be won from elites or bosses, found in chests, or through things that happen in the question mark rooms along the way. So, cards are one part of the mechanic, treasures is another. The curse is a card that gets added to your deck, and it’ll mess with things.Ĭonfused yet? Don’t worry, the game eases you into it, and kills you plenty of times along the way. The golden idol is a treasure (there are plenty of those to unlock and collect), and it’ll give you something that’s generally positive. Every so often you get a chance to steal a golden idol, but you’ll have to take a hit, pick up a curse, or something. Oh, and the question marks, those can be many things. You can unlock, and lock, other things as well, but that’s something for you to experience yourself. The campfires are rest sites, where you either replenish some health, or upgrade a card. There are plenty of fights along the way, elites, and then each act ends with a big boss fight. You choose your starting point, and go from there. I think we need to take a look at how the ladders look. You do that at rest sites, or when you get lucky. Yep, you can upgrade cards, most of them just once. Those starter cards aren’t so great later in the game either, so you might want to attempt to get rid of those, or upgrade them. Usually, that’s something you want to do, but not always because the more cards, there are, the longer it’ll be until you draw the ones you’ve ended up building your strategy on. You start out with a few cards, and then, after every won fight, you’ll have the option to add another card to your deck. Now, this isn’t Magic the Gathering, you don’t build your deck as such, but you sort of do, too. I’ll say this right away: This is a brilliant game, and you will either love it or hate it. The more you play, the more cards you unlock, and other things too, making progress easier, but also more varied. ![]() You draw cards and use them to kill your opponents, thus climbing hour on the three act long ladder. Slay the Spire is a critically acclaimed rogue-like card game.
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